Bed in da House

A game designed and developed by kids and teens at the Global Game Jam 2019 , with the theme “What home means to you”.

The team (from 10 to 14yo) worked in Rome (at the Adriano’s Temple Jam ), with the help of their tutors.

They used open-source technologies ( Unity Playground - thanks Ciro Continisio - and Fungus framework ), learning tile maps and drawing in MagicaVoxel , writing and acting the dialogues, playing the music and having lots of fun designing levels, characters and puzzles.

See official page of the game here: https://globalgamejam.org/2019/games/bed-da-house

Play

To play the game directly in the browser:
https://jamurr.itch.io/bed-in-da-house

Video Trailer

To showcase the game at the jam we recorded this short video:

![video](https://youtu.be/s28Vm8gWLDg)

Some Photos

{< sc_gallery album=“gallery” >}

Requirements

The game runs almost everywhere, it’s a simple Unity 2018.3 project.
The GitHub project is https://github.com/JAMURR/JAM.BedInDaHouse

Team

Team 4+2 are

  • Ruben Aicardi (teen)
  • Fabio Cecere (kid)
  • Enea Polsinelli (kid)
  • Maia Polsinelli (teen)
  • Francesco Bernardini (kid, special guest)
  • Pietro Polsinelli (tutor)
  • Stefano Cecere (tutor)

License

http://creativecommons.org/licenses/by-nc-sa/4.0/

Stefano Cecere
Stefano Cecere
Ricercatore, Sviluppatore, Educatore, Attivista, Umanista, Papà.

Ricerco, Sviluppo e Condivido nell’intersezione tra Giochi, Educazione, Tecnologie Digitali, Creatività, Filosofia Umanista per una Politica Progressista 2050. E papà 2x

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